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Design and Technology

Design and Technology

The technology department is a vibrant, well-equipped department where students are taught to use industry standard software and equipment to help ready them for their careers.

With the pace of technological development and the need for more sustainable consumerism, design technology has never been so vital. Students here at the Academy are given opportunities to solve design-based problems that meet consumer needs but which also address current issues within the world of work. 

Year 7

Design Technology: Food 

Learning Outcomes 

In Year 7 Food students learn the basic preparation skills and methods used in food preparation.  Students are introduced to food science and make links to the dishes they are making.   Nutrition and health underpins the course and this links to each product made throughout the year.  Students also learn how to adapt meals to meet the needs of others.  Through practical application they learn about health and safety within the practical classroom.  In order to demonstrate their understanding they prepare and make a variety of dishes, using a wide range of methods. 

Topics taught 

  • Nutrition and Health 
  • Eatwell guide, Gov 8 guidelines, 5 a day 
  • Practical skills 
  • Use of the cooker 
  • Food Science 
  • Basic prep and skills 

 Year 7 

Design Technology: Textiles 

Learning Outcomes 

During Year 7, students learn about designing for a client.  They have the opportunity to carry out a range of textile practical skills from learning how to use the sewing machine to printing onto fabric using a sublimation printer.   

Topics taught 

  • Cushions – All about me 
  • CAD/CAM 
  • Tie Dye 
  • Sublimation printing 
  • Machine and Hand sewing.  

 Year 7 

Design Technology: Materials 

Learning Outcomes 

In Year 7 students are encouraged to use their creativity to create products that are innovative and solve relevant problems within a variety of familiar contexts, considering their own and others' needs, wants and values. 

Topics taught 

Project 1- The Pencil case project. This exciting and challenging project allows students to use both man- made and natural woods and a range of manufacturing techniques to produce a product with a slide mechanism. During the project student’s get an introduction to presentation and drawing techniques and begin to learn British standards. 

Project 2- The Lamp project. This project allows students to familiarise themselves with design movements and influential designers. Following a small research project, students create a lamp using card and assemble a simple electronic circuit housed within the card structure. Lessons in this project explore simple circuits and component functions. 

Year 8 

Food Preparation and Nutrition 

Learning Outcomes 

In year 8 students will develop their understanding of the science behind cooking methods as well as nutritional value of ingredients. Students will prepare and cook a range of predominantly savoury dishes and develop key practical skills throughout the year as well as building on their knowledge of health and safety. They will have the opportunity to work with a range of equipment and develop new techniques. 

Topics Taught 

  • Rules and Routines, Health and Safety 
  • Nutrients  
  • Animal Welfare 
  • Food Choice  
  • Sensory Testing  
  • Multicultural Ingredients  
  • Bread 
  • Pastry 
  • Enrobing 

Year 8 

Design Technology: Materials 

Learning Outcomes 

In Year 8 students are encouraged to become more ambitious in their design work and build upon the skills and knowledge learnt in year 7. Students use their confidence gained to create products with a higher degree of quality. 

Topics taught 

Project 1- The Sweet dispenser. This project incorporates mechanisms into a woodwork project. A variety of tools and machines are used to skilfully create a wooden sweet dispenser whilst considering movement and health and safety aspects. The introduction of a Perspex cover brings a new material and constraints to this project. 

Project 2-Mobile phone speaker. This project allows the students to use their individual phone dimensions and speaker locations and translate this information into designing and making own card template for a wooden amplifier. There is an introduction to different forms of CAD, tinkercad, and CAM, laser cutter as well as further knowledge on quality control.